Lately I've been feeling the sting of those minor irritating things you deal with in Modern Warfare 2. I decided today would be a decent day for me to start a series of blog entries discussing some of those things So let us start shall we? Let's start with one I know gets the panties of the community in a bunch.
Knife Classes: I debated for a few moments if I should keep knifing classes and commando separate, but with the removal of the Care Package marker's speed boost I decided its better to just combine the two. So here we go. Commando: Its deadly, its everywhere, and its really fucking irritating to get killed by someone who appears to be teleporting a good ten feet forward. Before I get too far into this let me clear up a little rumor about Commando. This teleport isn't really teleportation. Your target is still there, he can be shot, and he can be killed.
Now the only thing worse than people who seem to warp forward to use a magical one-shot kill knife are people who seem to teleport around after running up to you what seems to be 25 miles an hour. If you've ever been to a forum like GameFAQs where most people leave their manners at the door, you've probably seen a topic with someone complaining about knife classes and another person running into the thread telling them something along the lines of "STFU you noob knifing takes skill youre just mad because you cant look behind you".
Anyone else's eyes hurt after reading that sentence? Mine too. Now I spent some time with a knife class on my first road to level 70 for the sake of leveling up marathon and so I can make an argument on knife classes having been on both sides of the knife and this is what I came up with. Knife classes are beaten pretty easily so long as you can watch your back. A well aimed SPAS-12 shell or M16 Holo w/Stopping Power burst will drop them like rocks before they can get in range for their lunge. So really knife classes do need to stay out of wide open areas to prosper. When in close range combat, knife classes are not only absurd, but massively over powered. With no other class can I run into the bunker on Wasteland, stab three guys, escape, loop back around, and return fifteen seconds to stab the other two guys before they know what the hell just happened.
Conclusion: You may not want to believe it, but to a degree knife classes do take at least a little bit of skill and the ability to notice what's going on around you. However no matter what the knife class users say, its still ridiculously easy if you're on a map like Quarry or Invasion where close quarters combat is rather common. If you want to counter them, just watch your back, and keep a good shotgun ready. I recommend the SPAS-12. Just remember that shotguns have a tighter spread and longer range when you're firing from the hip.
Be sure to join me next time for part 2 of my minor irritants discussions: The Thermal Scope and Heartbeat Sensors.
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